Underpaid
Summary
In Underpaid, you play as Mark, the IT guy for a large entertainment company. Someone has hacked the company’s servers and filled them with software bugs! It is up to you to venture into the code and various genres of media to exterminate the bugs, fix the code, and try to secure that ever-elusive raise.
Features
- Incredibly responsive player movement
- 4 unique levels, each with a different theme and objective
- A boss fight with several phases
- Interactable NPCs with very humorous dialogue
- Repeatable final level with difficulty scaling for replayability
Controls
Action | Mouse + Keyboard | Controller (Xbox) | Controller (Playstation) |
---|---|---|---|
Movement | WASD / Arrow Keys | Left Joystick | Left Joystick |
Jump | Space Bar | X | ◻ |
Interact | E | A | X |
Shoot | Right Shift / Left Shift | Right Trigger | Right Trigger |
Melee | (/) Key / Z | Left Trigger | Left Trigger |
Credits
Chris Antrim - Sound Designer / Writer
- 95% of ALL dialogue in the game
Jamison Piper - Level Designer
- Design of the first 3 levels in their entirety
TJ Meyer - Programmer
- Boss fight, 3D turn effect, patrolling enemies, checkpoints, and confetti!
Tyler Nichols - Programmer
- 99% of Final level, dialogue system, player movement, load animation, and UI
Wesley Chun - Artist
- 99% of ALL art and animations in the game
Inspired By:
Various forms of entertainment include (but are not limited to):
- Star Wars
- Star Trek
- Halo
- Lord of the Rings
- Harry Potter
- Every Hallmark Christmas movie ever made
- Squid Game
Status | Released |
Platforms | HTML5, Windows, macOS |
Authors | Tempade, TJ, Wesley Chun, JamiP, ctantrim |
Genre | Platformer, Puzzle |
Made with | Unity |
Tags | 2D, Casual, Comedy, Dating Sim, Pixel Art, Short, Singleplayer, Stealth |
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